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Rainbow Six Siege All Defenders

Rankings Defenders

Cheque our rankings of defensive operators in Rainbow Six Siege!

Introduction

What nosotros tried to achieve when creating below defenders rankings is to create a section that will be useful for new players (or relatively inexperienced) who are unsure which operators are:

  • Valuable to the defending team
  • Have good fragging potential
  • Are easy to pick and utilise properly

Below categorizations of all defensive operators are our subjective stance based on personal experiences.

In instance you would like to larn more nearly each operator, please click their proper name to go to a dedicated folio or click the below button to visit the list of all operators available in Rainbow Vi Siege.

In sections that follow, we will rank all defenders in R6 Siege based on:

  1. Utility ranking
  2. Fragging potential
  3. Beginner friendliness
  4. Top half dozen operators

UTILITY RANKING

The Best Utility

This section of defensive utility ranking contains operators that have the potential of providing the highest utility benefit to the team.

Of course, it does non mean that other operators are non needed to the team'south success. Rainbow 6 Siege is a complex game with tons of variables and essentially unlimited tactics. Below operators, nevertheless, can support their squad in almost whatsoever situation.

In many cases, they are as well vital to consistently winning rounds on the defensive side.

Operator The Best Utility
Jager The best support operator on defense in Rainbow Six Siege; Utility protects nearby defenders from various offensive tools (i.e., grenades)
Mira Area denial specialist; Her utility changed the game and META; I-sided mirrors
Echo Intel-gathering and plant denial specialist; Echo brings  to the table 2 unique Yokai drones
Lesion Peachy intel-gathering trap oriented operator; Agile utility that debuffs affected attackers and notifies about their position
Azami Expanse deprival specialist; Creates new angles and encompass for defenders, with potential to eliminate strong offensive angles.
Bandit Breach Denial; Denying breach to attackers is a game within the game in Rainbow Six Siege; Best at electrifying walls
Kaid Breach Deprival; The only operator capable of consistently denying breaching of reinforced hatches​​

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Good Utility

Moving on from the best utility operators, we enter the phase of useful, but not exceptional in every state of affairs, group of operators.

Please note that in some scenarios operators in this group may be even more vital to winning rounds, than the best utility operators mentioned earlier.

Operator Good Utility
Maestro Intel-gathering; 2 Evil Eyes that can serve equally turrets and cameras
Wamai Support defender; Mag-cyberspace pulls various offensive gadgets; Helps to secure areas and is capable of impacting attackers negatively
Aruni Area-denial defender; Surya gates are good devices for "burning utility" and providing heads-upwards about attackers' push
Rook Support defender; Buffs defensive team by increasing their resistance to harm
Doc Support defender; The just healer on defense force in Rainbow Six Siege; 3 Stim shots that heal or revive afflicted operator
Mute Intel & Breach denial specialist; Versatile operator who disables drones and remote detonation of electronics inside his gadgets' range
Mozzie Intel denial and gathering defender; Able to hack attackers drones and use them for defenders' advantage
Melusi Surface area denial specialist; Slows down impacted attackers and gives sound cue about their presence
Goyo Area denial operator; Equipped with ii Volcan shields which are like default deployable shields, only with fastened explosive tank; Covers nearby area in a burn on detonation
Valkyrie Intel-gathering defender; iii Black Eye cameras that tin be placed basically anywhere on the map
Fume Expanse denial specialist; Becomes useful and deadly when the time of the round runs low; Able to deny plants
Pulse Intel-gathering wall-hack; His Cardiac scanner identifies attackers within 9 meters, even through surfaces
Caveira High-hazard high-reward roamer; Silentsteps make her move silent, while interrogation provides intel most remaining attackers location
Disharmonism Highly defensive intel-gathering shield operator; Slows downward and damages enemies within ~12 meters
Castle Area denial specialist; Equipped with 3 Armored Panels that deed as glorified barricades; Can backfire when used wrongly
Thunderbird Support operator; Offers static stations which offering healing and even revival

​​

To the lowest degree team-oriented utility

Final, and in this instance, least likewise, the defensive operators who provide the lowest benefits in team perspective utility usage.

Such a categorization does not mean their utility is useless. In some cases, those operators are the best at what they do. Still, they practice not provide significant benefits to the team but rather enhance their own killing potential.

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Operator Least useful utility
Excuse Intel-gathering defender; Prisma provides intel well-nigh the location of "tricked" enemies
Vigil Roaming specialist; Denies intel about his exact location for drones thanks to his ERC-7
Oryx Roaming specialist; Traverses map fast, breaches through walls and climbs hatches
Kapkan Trap oriented defender; 5 EDD traps identify-able in doors and windows. Damages impacted attackers
Ela Trap oriented defender; 3 Grzmot concussion mines that disorientate influenced attackers
Thorn Trap oriented defender; 3 Razorbloom traps which deal lethal damage to enemies caught in its radius
Frost Trap oriented defender; iii Welcome mats that downwards attackers who step into traps; The highest reward trap operator, with the lowest activation risk
Tachanka The Lord is a category on his own; Deployable LMG with destructible protection covering the head of the player
Warden Intel-gathering defender; Able to see through smoke and nullify flash/stun outcome; Extremely situational

Fragging RANKING

The All-time Fraggers

R6 Siege is FPS, and thus at its cadre, every operator is a fragger.

In this section, you will find operators who are best suited to be the main fragger for defending team in Rainbow Six Siege.

Operator The best fragging potential
Jager 2-speed; Great AR
Bandit iii-speed; Great SMG; C4
Maestro i-speed; LMG on defence with 80 bullets and skilful RPM…
Melusi three-speed; Skillful SMG; Utility supporting fragging
Alibi three-speed; Nifty SMG; Utility supporting fragging
Vigil 3-speed; Very good SMG; Automatic secondaries; Utility supporting roaming

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Good Fraggers

Defensive operators listed in this ranking category are good at fragging, but either have their own limitations or are not centered around this function.

Operator Good fragging power
Wamai 2-speed; Neat simply ugly AR
Thorn 2-speed; Adept SMG with UZK; Utility helps with frag potential
Azami 2-speed; Skilful weapon options; Utility enhances angles for fragging
Thunderbird 2-speed; AR on defence force offers adept fragging ability; Healing capability
Lesion 2-speed; Good SMG; Utility supporting fragging
Rook 1-speed; Low recoil, ii.0x scope MP-5; Armour makes him more resistant
Physician 1-speed; Depression recoil, 1.5x scope MP-5; Ability to heal himself
Mira 1-speed; Insane fire rate Vector; C4
Echo 1-speed; 1.5x telescopic silenced MP-5; Automatic secondary
Aruni ii-speed; Very good SMG; Enhanced melee supporting rotation capability (opens hatches, etc)
Oryx two-speed; Skilful SMG; Utility supporting roaming and flanking potential
Mute two-speed; Versatile loadout options (shotgun/SMG; SMG/SMG); C4
Mozzie ii-speed; Very proficient SMGs; C4
Goyo 2-speed; Insane burn down rate Vector/Sniper TCSG12 "shotgun"; C4
Valkyrie 2-speed; Headshot machine but peashooter MPX; Secondary Deagle; C4
Smoke 2-speed; Versatile loadout options (shotgun/SMG; SMG/SMG)
Pulse 3-speed; Low recoil UMP with a depression rate of burn; C4; Utility enhancing fragging potential
Kapkan ii-speed; Low recoil decent SMG; C4; Trap utility with killing potential
Ela 3-speed; Loftier burn down rate just insane recoil SMG; Trap utility support fragging potential
Kaid ane-speed; 2.0x scope sniper TCSG "shotgun" or decent SMG with i.5x scope; C4

Weakest fraggers

Below defensive operators are to the lowest degree exceptional at killing potential. They are hindered in gunfights due to their specifications, loadout, or pattern.

Each of them tin can get the job done simply is not suited well to exist the master fragging option for your squad.

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Operator Least fragging potential
Caveira 3-speed; Bad primaries; Loftier damage unique pistol; Utility supporting fragging potential
Clash 1-speed; Extremely defensive focused shield operator
Frost two-speed; Depression DPS & fire rate SMG
Tachanka 1-speed; Unique weapon with low rate of burn
Castle 2-speed; Low recoil UMP with a depression charge per unit of fire
Warden 1-speed; Headshot auto but peashooter MPX

Beginner-friendly ranking

The Easiest operators

Defenders listed in this group are easy to pick and play, especially as a new R6 Siege player.

They exercise not serve whatsoever vital role from the objective perspective and take a unique utility that is easy to apply, at least on a basic level.

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Operator The easiest operators
Rook Mechanically the easiest utility in Rainbow 6 Siege; Passive; non-vital utility; doesn't require map knowledge
Aruni Simple utility from mechanical perspective; Requires basic map knowledge for basic usage of the Surya gate; Does not back fire unlike Castle's Armored panels
Doc Mechanically more demanding than Rook'due south, just still very piece of cake; Active, non-vital utility; doesn't crave map cognition
Kapkan Mechanically simple; Limited placement options (doors/windows); Passive; not-vital utility; requires at least basic map noesis
Ela Mechanically simple;  Flexible placement options; Passive; Non-vital utility; Requires at least basic map knowledge
Thorn Mechanically simple;  Flexible placement options; Passive; Non-vital utility; Requires at least basic map cognition
Frost Mechanically uncomplicated;  Flexible placement options; Low chance of activating simply high advantage traps; Passive; Non-vital utility; Requires basic map cognition
Thunderbird Requires pre-planning more Medico's healing capability; Passive utility; Simple mechanically

Moderate difficulty

This is where almost operators fall into – the middle range of difficulty.

Operators listed beneath require a bit more than exercise but are not the hardest to pick and play in R6 Siege.

Operator Moderate difficulty operators
Bandit Medium mechanical difficulty, with high skill ceiling; Can be active ("Bandit tricking"); Vital to squad's success; Map knowledge required
Jager Mechanically simple, only potentially vital utility; Passive; Requires communication and agreement of a team's plan
Melusi Mechanically simple, merely requires at least basic map knowledge for utility placement; passive utility
Azami Mechanically unproblematic; Utility requires good game sense and map noesis to truly shine
Maestro Simple to place, but difficult to utilize well; Non-vital utility; Active/passive ratio depends on situation & thespian; Map knowledge required
Wamai Mechanically simple; Agile utility, potentially vital utility; Requires understanding of gadgets interactions and game sense
Oryx Easy mechanically, but requires game sense and map knowledge to use efficiently; Non-vital utility; Active usage
Excuse Mechanically simple; Passive utility; Non-vital; Requires trickery mindset and game sense
Vigil Mechanically uncomplicated; Active utility; not-vital; Requires game sense & good roaming skills
Mute Mechanically elementary; Passive; Vital to team'due south success; Map knowledge required
Mozzie Medium mechanical difficulty, with high skill ceiling; Active/Passive ratio depends on situation & player; Map knowledge required
Goyo Simple to identify, but hard to know where; Passive utility; Not-vital but can backlash hands; Requires map knowledge and advanced tactical sense
Kaid Medium mechanical difficulty, with high skill ceiling; Can be active ("Kaid tricking"); Vital to the team's success; Map knowledge required
Tachanka It is hard to discuss the Lord but let's try to exist serious: Medium mechanical difficulty, requires a specific placement to have any positive consequence; Agile; Conspicuously non-vital; Map knowledge required to place in a skillful spot

The most difficult operators

Below defenders require more than skill, feel, and often map noesis to apply them properly.

I do non recommend those operators for players who only picked upward the R6 Siege.

Operator Difficult operators
Echo Requires patience and advanced game sense;
Active/Passive ratio depends on the situation & player;
Mira Requires a lot of map, tactics & meta agreement; Vital to the team's success and tin backfire when used poorly;
Lesion Mechanically elementary, only requires good game sense and map knowledge for correct placement;
Active utility; Gains significance as the round progresses
Valkyrie High-skill ceiling; Great map cognition needed for optimal usage; Passive utility
Smoke Difficult to ballast with; Potential impact on round increases as fourth dimension passes; High patience and game sense required
Pulse High-skill ceiling; Dandy map knowledge & advice needed for optimal usage; Agile utility;
Caveira Loftier gamble-High reward operator; Requires avant-garde game sense, map knowledge & sneaky mindset to be constructive; Active utility
Clash Defense force-oriented shield attacker; requires coordination, map cognition, and game sense
Castle Mechanically uncomplicated, but requires tactic, game sense and map noesis to benefit the team; Tin backlash when used wrongly
Warden Underwhelming characteristics make him hard to play; Very situational usage; Active utility; Warden is not in a good place in R6 Siege

Meridian six operators

And the winners are...

Afterward considering all the factors, we present to yous our list of the best-defending operators in Rainbow Half dozen Siege.

Operator The Best Defenders
Jager A passive utility that helps anchors greatly.
Jager besides has an amazing chief weapon – AR – and is a ii-speed defender
Bandit Excellent Breach Denial option with bang-up SMG and versatile universal gadgets; three-speed
Maestro LMG on defense. If that wasn't enough, Maestro has Intel-gathering utility; The only downside is his 1-speed
Mira Provides a game-changing utility that revolutionized defense in Siege;
Insane RoF of Vector makes her mortiferous from brusque distances
Repeat Invisible drones that can provide intel and debuff to enemies; plus plant denial potential; 1.5x scope; 1-speed
Azami Powerful utility with surface area denial functionality and immense creativity potential; Good SMG; 2-speed

Continue your learning of
Defending in R6 Siege

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Source: https://r6siegecenter.com/guides/defense/rankings-defending-operators/

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